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Advanced Interactive Design | Exercises

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 23 Apr 2026 -  (Week 1 - Week ) Chan Xiang Lam | 0358400  Advanced Interactive Design | Bachelor of Design (Honours) in Creative Media  Exercises TABLE CONTENT         1 . Instructions     2.  Exercise 1: Asset Creation INSTRUCTIONS Exercise 01: Asset Creation Instructions: Objective: Design a functional "Smart Assistant" avatar or UI widget using vector tools. The Task: Using the drawing tools in Adobe Animate (Pen, Oval, Rectangle), create a character or a central UI hub. Requirements: Use Object Drawing Mode to keep shapes clean. The "Layer Rule": Every part that needs to move (eyes, arms, glowing core) must be on its own named layer. Submission Requirement: Upload the .fla file in your Google Drive Attach the link in your e-portfolio Submit your e-portfolio link. Ideation Concept My ideation concept is a Cute Floating AI Assistant de...

Games Development

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22 Sept 2025 - 2 Oct 2025 (Week 1 - Week 2) Chan Xiang Lam | 0358400  Games Development | Bachelor of Design (Honours) in Creative Media  TABLE CONTENT         1 . Instructions     2. Week 1 | Individual Game Ideation     3. Week 2 |  Individual Asset Creation INSTRUCTIONS Week 1 | Individual Game Ideation Inspiration My inspirations are games like Diner Dash , which is about serving customers quickly,  Tiny Tower , which has the vertical building and elevator theme, and Overcooked , known for its funny and chaotic gameplay.” Game Concept In Elevator Rush, your job is simple: take passengers to the correct floors. But if you’re too slow, they get angry and leave. The challenge is keeping up as more and more passengers arrive. Core Gameplay You click or tap ...

Minor Project

21 April 2025 - 24 July 2025 (Week 1 - Week 14) Chan Xiang Lam | 0358400  Minor Project | Bachelor of Design (Honours) in Creative Media  Reflection  TABLE CONTENT         1 . Instructions     2. Reflections INSTRUCTIONS  REFLECTION Over the 14 weeks of the Minor Project, I experienced many valuable lessons and personal growth. In the beginning, I helped create user personas using research insights in Miro. Through consultations and feedback, I learned how important it is to make each persona realistic and clearly justified. We even made changes to improve the diversity and accuracy of our personas, such as including an EV/hybrid driver, which helped us match the real target audience. During the middle part of the project, I focused on preparing survey and interview questions. After testing the questions and getting approval, I ...

Application Design I | Final Project : High Fidelity App Design Prototype

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23 July 2025 - 6 August 2025 (Week 14 - Week 16) Chan Xiang Lam | 0358400  Application Design I | Bachelor of Design (Honours) in Creative Media  Final Project |  High Fidelity App Design Prototype TABLE CONTENT         1 . Instructions     2. Final Project | Completed Mobile Application Design Prototype     3. Reflections INSTRUCTIONS FINAL PROJECT Final Project | Completed Mobile Application Design Prototype INSTRUCTION: Finalize and polish your mobile app design using work from Task 1–3. ...

Application Design I | Project 3 : Lo-Fi App Design Prototype

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2 July 2025 - 16 July 2025 (Week 11 - Week 13) Chan Xiang Lam | 0358400  Application Design I | Bachelor of Design (Honours) in Creative Media  Project 3 | Lo-Fi App Design Prototype TABLE CONTENT         1 . Instructions     2.  Project 3 | Lo-Fi App Design Prototype     3. Reflections INSTRUCTIONS PROJECT 3 Project 3 | Lo-Fi App Design Prototype INSTRUCTION: After finalizing the UX design, begin developing a low-fidelity prototype of the app. Arrange all screen wireframes, define interactions, and apply ba...